Apr 03, 2009, 10:36 AM // 10:36
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#1
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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W/A spike question.
Simple: is D/A variant even remotely viable? If not, why not?
[Heart of Holy Flame][Wounding Strike][Mystic Sweep]+random teleport stuff
WS DW looks more spamable than dismember DW, mystic under ias should make decent followup and nothing more than couple of teles is generally needed, right?
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Apr 03, 2009, 11:19 AM // 11:19
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#2
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Frost Gate Guardian
Join Date: Jan 2008
Location: England (south)
Guild: Order Of Universal Spirit
Profession: R/
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not sure how to download templates. but found this one on wiki and it tends to work ok [wounding strike] [eremite's attack] [mystic sweep] [optional] [dash] [assassin's remedy] [way of the master] [resurrection signet]
options include [critical eye] [crippling sweep] [ victorious sweep] and [malicious strike]
Last edited by Minime The Shadow; Apr 03, 2009 at 11:25 AM // 11:25..
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Apr 03, 2009, 01:47 PM // 13:47
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#3
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Krytan Explorer
Join Date: Feb 2009
Location: Not Dead
Profession: W/
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I assume you meant [Heart of Fury] over [Heart of Holy Flame] Zwei2sten? If not it makes a good addition anyway.
The problem with D/A is that generally A/D's do it better due to much better energy management from critstrikes. The only thing that still keeps a D/A viable over the opposite is an easier IAS - ie. the one I mentioned earlier.
In RA you're probably better running a conjure with WS. In TA an A/D would probably make a better frontliner.
EDIT: Note that this post assumes you REALLY want to use WS. I would personally go with a warrior due to bulls/stonefist alone, not to mention increased survivability and maintainable IAS. WS, though incredibly powerful, is actually pretty mediocre against foul feast. Which is a pretty big concern since this is in Glads Arena section.
Last edited by Revelations; Apr 03, 2009 at 03:14 PM // 15:14..
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Apr 03, 2009, 02:12 PM // 14:12
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#4
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Jungle Guide
Join Date: Jan 2007
Location: England, UK
Guild: We Are The One And Only [rR]
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dismember + prot strike with or without frenzy is still a lot faster than two scythe attacks i believe, crits are questionable but i think it still works out better on warriors. you can get dismember out very very easily every 10 seconds which is more than enough so having WS more spammable is irrelevant because the pressure in between spikes is gonna be completely negligable to pwk life divine healing etc.
not that energy is that demanding on the warrior bar but warriors endurance also allows more spam of augury/shadow fang (specifically these two steps because they don't have an aftercast) which i believe you'd run out of unless your monks spam a few enchants on the dervish.
dunno why else cos i'm bad, but in short its viable just not as good
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Apr 03, 2009, 02:59 PM // 14:59
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#5
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Desert Nomad
Join Date: May 2005
Location: USA
Guild: [GSS][SoF][DIII]
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Dervishes die easy.
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Apr 03, 2009, 03:48 PM // 15:48
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#6
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Krytan Explorer
Join Date: Jul 2007
Guild: Old N Dirty [ym]
Profession: W/E
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Quote:
Originally Posted by Revelations
In RA you're probably better running a conjure with WS. In TA an A/D would probably make a better frontliner.
EDIT: Note that this post assumes you REALLY want to use WS. I would personally go with a warrior due to bulls/stonefist alone, not to mention increased survivability and maintainable IAS. WS, though incredibly powerful, is actually pretty mediocre against foul feast. Which is a pretty big concern since this is in Glads Arena section.
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You failed at reading the Thread title. The OP is talking about the 1 W/A GvG Spike, since the spike in this build is so fast etc etc the Warrior really is only there to add a small amount of damage and a spammable deep wound which is found in Dismember and the OP is asking would a dervish not be more viable as the deep wound spam is faster.
The main disadvantage I can see is attack rate of scythes which is quite slow, so really by the time you teleport and hit WS, the target could be protted before the deep wound. A warrior with frenzy, dismember and prot strike will definately hit the deep wound faster in the spike and the damage will be more compressed.
Also you have to take into consideration the recharge times of the other members of the team on the spike, I highly doubt they will be able to keep up with you calling a spike on EVERY deep wound, so it isn't as simple as more deep wound = more spikes. Coupled with the fact that a dervish won't be able to pressure as well in between spikes (although this isn't quite as important in this build).
But yeah, I would say the main reason is the speed of the deep wound on each individual spike and the increase in damage from the Warrior is why people run warriors and not WS Dervs.
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Apr 03, 2009, 04:01 PM // 16:01
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#7
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Lion's Arch Merchant
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Tbh the warrior isn't even on every spike and after DP gets added doesn't have to be, just need the DW so even an Augury caster sin will do. Just need your midline to be dead on and not get interrupted and such. Ranger/MoI is most the damage.
Some warriors run Augury for extra DW which isn't needed most the time tbh and as stated it's not about your turnaround it's about the rest of the teams.
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Apr 03, 2009, 04:17 PM // 16:17
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#8
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Jungle Guide
Join Date: Mar 2007
Location: In Viking land! (Norwaii)
Guild: Beyond the Gates of Infinity [sKy]
Profession: R/Mo
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Id guess a Melandrus Avatar with [Avatar of Melandru][Wearying Strike][Pious Fury]
Could work
Ofc a A/P with Vicious Attack and added elite utility [Incomming][Dark Apostasy] <-(Can drop PoD maybe?)
Dunno thu but the Warrior is the funniest one to play
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Apr 03, 2009, 04:19 PM // 16:19
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#9
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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I'd go with the old A/D dark apostacy super crit shit.
Of course the D/A is viable. The people running W/A just like to fool themselves into thinking they are running balanced.
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Apr 03, 2009, 04:33 PM // 16:33
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#10
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über těk-nĭsh'ən
Join Date: Jan 2006
Location: Canada
Profession: R/
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people run W/A because a WE war is a dervish with better KDs.
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Apr 07, 2009, 07:27 AM // 07:27
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#11
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Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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Quote:
Originally Posted by moriz
people run W/A because a WE war is a dervish with better KDs.
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And more energy for attacks... dervishes are just a weak, nerfed feeling class. Just look at the IAS/IMS options... all of the dervish things cost 10 energy, or you lose an enchantment, or you have to be enchanted, or something.
Deleted my dervish, went back to warrior. People say dervish is strong, they ping me a strong dervish build, and it's weaker than war in every way.
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Apr 07, 2009, 03:44 PM // 15:44
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#12
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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I was actually thinking about something like this.
The only thing is that Prot Strike is 1/2 cast.
I was thinking about a machine gun dervish, with WS->EA>???? with shadow fang. Which means 3 professions.
Stick with the W/A
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Apr 07, 2009, 06:02 PM // 18:02
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#13
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Forge Runner
Join Date: Mar 2006
Profession: N/
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dervs were used quite a bit for telespikes after the attack skill activation buffs and before the shadowstep aftercast nerfs.
currently, imo they're just not as reliable as the w/a is.
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